Zelda Archive

This website is a re-creation of Clock Town Central that was created by Zelda Archive for historical purposes. It is not an actively maintained website.

Return to Zelda Archive.

Learn more about Clock Town Central.

Home
Join Staff
Staff
Articles
Affiliation
Full History
Disclaimer
To-Do List

Legend of Zelda
Adventure of Link
A Link To The Past
Four Swords
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Seasons
Oracle of Ages
The Wind Waker
OoT: Master Quest
Four Swords Adven.
The Minish Cap
Twilight Princess

Fan Works
CTC Forums
Sign Guestbook
View Guestbook

Saria's Timeline Theory
Shadow's Timeline Theory
  Majora's Mask - Walkthru - Stone Temple

When you enter the temple make sure that you defeat all of the enimies. Then shoot the eye switch on the face statue with your arrow to get fairy one. Enter the room on the left and kill all of the real bombachus. Stand on the switches and play the Elegy of Emptiness on the smal blocks and put a crate on one of them. The big block put a shell of a Goron and a gate will open into the next room. In the next room defeat the dragon flys and put a bomb on the cracked dirt square. Jump down the newly made hole. Now look up to the right to find a hookshot point in the wall. Use your hookshot to get up there and in a chest is fairy two. Get back to the ground where you enter and use your mirror shield to deflect the light off of the ground on to the sun block. Turn into a Goron and cross the laval. Open the chest to get the map, the punch the armos (as a Goron)and you will get a chest with a key inside. Take the stairs back up to the courtyard and use the key on the locked door. Dive into the pool in the next room as a Zora and "porpoise jump" out onto the next side. You will get a small key from the chest. Now go under water and into the passage with the dixie hand above it Go through the passage and step on the switch in the bottom of the next room surrounded by spikes. Use you boomerang to knock the spiked together and blow them up. Then step on the switch and a chest will apear. Float to the surface and climb up onto the walkway. Use fire arrows to hit the eye switch above the door way. Use your mirror shield to deflect light from the roof onto your shield and onto the mirror. Then onto the sunn block and get the compass from the chest. Now head north and use your key to open the door. In the next room put on the Goron mask and punch the stones blocking the sky light. Now put on the stone mask and melt away the sun block buy putting light onto the mirrors and onto the block. When that is done use the shield to reflect light onto the sun marks by the door you came in. When you hit the right one a chest appears with a fairy inside. The next room is a bit tricky. Go down the ladder and when at the bottom become a Goron. Goron slam the switch in the lava and flames dissapear from another switch for a few seconds. You have to roll over to the other switch before the flames come back. When you have done that go back to the ladder and change into duku link. Use the airs vents to help your glide out. Across from the first vent is a chest with fairy five. When you get to the other side you will get fairy six. Go through the next door. In this room you will fight the first sub boss. To beat the Garo dodge his attacks and hit him wile he is looking for you. When you beat him you will receive the light arrows. In the next room use your hook shot to take the mask off of the hiploop and hit him with your sword. Go through the door into the next room. You will be on a bridge with an eye gore. To kill him shoot an arrow into his eye when yellow. When you defeat him you will get fairy seven. The door at the end of the room lead you back to the entrance room. Jump off of the shelf and into the room below. Shoot the sun mark with your light arrows to make a upside down chest appear. Now you will have to turn the tower upside down. To do this go out side and put the blocks back into place. Then shoot the red mark or "Blood Stained Mark" like to Boss Garo said with a light arrow. Now go back inside. Open the chest head of you to get fairy eight. Then go off to the left on the catwalk into the next room. Use your light to destroy the sun block. Turn into Duku Link and glide up to the little alcove across from the exit, jump into the vent on the right. You will get fairy nine. Now fly over to a switch on the east side halfway up. Leave a shell on it to keep in down. Fly over to the chest and receive fairy ten. Jump down to the bridge below and step on the switch. This will make a chest appear, a small key inside, go grab it. Now launch yourself to the ledge at the top of the room in the northwest corner. Shoot a light arrow at the sunmark and go through the door. Use your light arrow top shoot the spider mark and flip the room. Turn into a goron and cross. Then flip it again. In the next room move the block as far as you can and then flip the room over. When the block goes into the slot make sure you have enough magic and arrows before going into the next room. In this room you face the Wizrobe. Shoot him with arrows and when you defeat him you get fairy eleven. In the next room dont bother with the poes, thet are not worth the time. Get in the duku flower and launch your self across the room. On the other side on the south is another entrance. In there will be four death armos. Hit there shield with light arrows. Put a shell on the switch to get a key Turn to the right and head to the door where there is another death armos gaurding a switch. Jump over to the platform and get the switch (you don't have to kill the death armos). Go over to the room with the gap you have to fly across and hit the mines with your arrow. Cross to the other side. The next hall way make sure the blue bubbles don't hit you. If thry do play the song of storms before entering the next room. In the next room you fight the final sub boss, Gomess. Get your light arrows and bunny hood. Shoot him with you arrrows and run like crazy when he is after you!! You will beat him and receive the boss key. Use the song of soaring to get to the begging of the level. Look at the ceiling and hookshot onto the chest. When you are up defeat the eyegore and you get the giants mask. In the next room hit the crystal switch. Now to get the rest of the fairies. Go flip the temple upside down. There is a fairy in a chest in a pit across from the entrance. Now go back to the room you had to "porpoise jump" at first. Shoot the two light blocks with arrows. Porpoise jump into the fenced area and hit the switch. A chest will appear on the other side. Get back into the water and dive into the underwater passage. On a platform oppisite the entrnace there is a chest underwater. Now the last fairy. It is hidden in the chest you found in the hallway right before the boss chamber. Make your way over there and jump down and grab it. Now go get your reward for finding all of the fairies. Give the missing fairires to the great fairy to get a new sword. Now go back to the temple flipped upside down and hookshot back up on the rook. Then hookshot over the spikes and into the final chamber, the bosses. This battle will be easiest with the Giant's Mask. When you have the mask on hit twinmolds head and tail. If you run out of magic for the mask as normal link use your bow to defeat the creature and get the remains masks.

Desert Colossus
Exploding Deku Nut
Gaming Exe
Hidden Triforce
Hyrule Castle
Hylian Help Desk
Hylian Worlds
Memories of Zelda
The Written Legend
Zelda Dungeon
Zelda X
ZTHL